Game engine

Results: 370



#Item
21OU Newsletter with new edits3

OU Newsletter with new edits3

Add to Reading List

Source URL: overundercharters.com

Language: English - Date: 2009-09-10 15:23:29
22Genome Informatics 12: 318–E-Cell Simulation Environment Version 3: System Architecture of Simulation Engine

Genome Informatics 12: 318–E-Cell Simulation Environment Version 3: System Architecture of Simulation Engine

Add to Reading List

Source URL: www.jsbi.org

Language: English - Date: 2002-01-17 03:51:06
23Related Work Description of the Problem Our Work Game-theoretic aspects of link placement in the WorldWide Web

Related Work Description of the Problem Our Work Game-theoretic aspects of link placement in the WorldWide Web

Add to Reading List

Source URL: pages.cs.aueb.gr

Language: English - Date: 2013-09-14 08:14:25
24uDirect Video Training Customer Expectation Document XMPie uDirect Video Software version: v1.5 Document version: v1.2

uDirect Video Training Customer Expectation Document XMPie uDirect Video Software version: v1.5 Document version: v1.2

Add to Reading List

Source URL: campus.xmpie.com

Language: English - Date: 2014-03-18 18:07:43
25Phonon 3D User’s Guide Copyright © 2016, Impulsonic, Inc. All Rights Reserved.  1 Introduction

Phonon 3D User’s Guide Copyright © 2016, Impulsonic, Inc. All Rights Reserved. 1 Introduction

Add to Reading List

Source URL: downloads.impulsonic.com

Language: English - Date: 2016-06-30 22:23:51
26Story Representation in Analogy-Based Story Generation in Riu Jichen Zhu and Santiago Onta˜no´ n Abstract— Computational analogy offers a promising direction to algorithmically generating stories, a key challenge in

Story Representation in Analogy-Based Story Generation in Riu Jichen Zhu and Santiago Onta˜no´ n Abstract— Computational analogy offers a promising direction to algorithmically generating stories, a key challenge in

Add to Reading List

Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
27Dealing with Fog of War in a Real Time Strategy Game Environment Johan Hagelb¨ack and Stefan J. Johansson A. Research Question and Methodology  Abstract— Bots for Real Time Strategy (RTS) games provide

Dealing with Fog of War in a Real Time Strategy Game Environment Johan Hagelb¨ack and Stefan J. Johansson A. Research Question and Methodology Abstract— Bots for Real Time Strategy (RTS) games provide

Add to Reading List

Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:39
28Microsoft Word - Sarlacc_SL_V4_RRS.doc

Microsoft Word - Sarlacc_SL_V4_RRS.doc

Add to Reading List

Source URL: www.shawnlawson.com

Language: English - Date: 2015-07-08 09:05:28
29Software engineering / Computer programming / Object-oriented programming / Smalltalk / Class / Software framework / Self / Game engine / Package principles

Should Classes Have Owners? Juanita J. Ewing Instantiations, Inc. Copyright 1994, Juanita J. Ewing Derived from Smalltalk Report

Add to Reading List

Source URL: www.instantiations.com

Language: English - Date: 2011-03-08 11:59:21
30Neuro-visual Control in the Quake II Game Engine Matt Parker and Bobby D. Bryant Abstract— The first-person-shooter Quake II is used as a platform to test neuro-visual control and retina input layouts. Agents are train

Neuro-visual Control in the Quake II Game Engine Matt Parker and Bobby D. Bryant Abstract— The first-person-shooter Quake II is used as a platform to test neuro-visual control and retina input layouts. Agents are train

Add to Reading List

Source URL: www.cse.unr.edu

Language: English - Date: 2012-06-18 19:31:11